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How To Get Into Cars: E85 Fuel 32 Comments Posted in Games, Retrocomputing Tagged apple II, games, Myst Post navigation While one is there, one can also check out ’s ‘Another World’ port to the Apple II which we covered last year. On the project page the (currently) three floppy disks can be downloaded, with the source available on Github.
If a Mockingboard sound card is installed, it will even play the intro theme. According to, the game should run on any Apple II/II+/IIe, with at least 48 kB of RAM, but 64 kB needed for sound effects. For anyone who has ever played the game before, much of the visuals will be instantly recognizable.
Obviously the graphical fidelity has been turned down some compared to the 1990s version, but at this stage much of the game’s levels have been implemented. This means taking a game that was released in 1993 for MacOS and later for Windows 3.1 and the original PlayStation, and creating a version that works on an 8-bit system from 1977. His latest creation involves porting Myst to the Apple II, or ‘demake’ in his own words.
Making certain games run on systems which were never designed to run such games (or any games at all) is a favorite hobby of some, with being no exception.